3dGhost
    • Sports


      I have been playing hockey my whole life. I grew up around that competitive atmosphere and learned how to rely on my teammates as well as be comfortable in high-pressure situations.

      Hockey has recently led me to trying out golf. After playing for a summer I’ve become pretty addicted. It is easy for me to see now why so many of my friends who I play hockey with have picked up golf over the years.

      Both sports are great outlets to being active and relaxed. Both sports gave me some of my closest friends and are still giving me new ones.

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    • Relevance


      Being in these atmospheres gives me an advantage compared to many artists and designers I’ve met in my life. It seems that most people that enjoy and practice any type of design stick to those circles of people and places.

      I believe that the people I get to meet and the places I go through hockey or golf gives me insight into perspectives and preferences that a lot of other artists and designers aren’t able to experience sitting in coffee shops or in their own studio alone.

      Every extra angle of life and people I am lucky enough to experience quite simply makes me a better-rounded person and hopefully designer.

    • Music


      Like anyone else I am a big fan of music, movies, and any form of media I can get my hands on. Growing up in the midwest my choices for music and movies were pretty limited. We had the local theater with one screen and maybe a half dozen radio stations that we could listen to.

      Those limitations helped me really appreciate any new band or movie I am able to experience. I am consistently on the hunt for new artists and am willing to see just about any “indie” film you’ll throw my way.

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    • Relevance


      This constant bombardment of various styles and techniques in media is another main source of inspiration for me. While most people simply listen or enjoy themselves during a movie I am always absorbing what I feel from these experiences.

      This allows me to maintain a certain level of inspiration that constantly affects my work.

    • Rollerblading


      I was lucky enough to grow up in a time when “extreme” sports were emerging. Growing up my friends all skateboarded, bmx biked, or rollerbladed. Rollerblading was the obvious choice for myself and most of my friends with our hockey background.

      With the building of a brand new skate park in our hometown we quickly started learning how to ride transitions and balance different grinds. It was perfect for us because we were able to stay in shape for hockey but have a different experience than simply winning or loosing.

      Rollerblading today is still enabling me to meet and keep some of the most unique people as some of the best friends I have.

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    • Relevance


      The main influence rollerblading has had on me over the last decade is a different perspective. When most people see a simple handrail or set of stairs I see an opportunity to do something new.

      Even while simply walking through a city I cannot stop my brain from seeing different lines through alleys and angles to film different tricks. This constant process is easily linked to how designers must look at content and design problems in different ways in order to achieve a successful answer.

      It is simply a way or thinking that has time and time again brought me to places that few have seen.

    • "Brewers" Logo


      Over the winter I was asked by Central Boardshop to create a logo that was based off of the Milwaukee Brewers.

      It was a great opportunity to be able to work from a great example, as well as create a clean design that Jon's customers could be excited about.

      Projects like these are ones that really help fine tune technical skills. When there is a set template in front of you, there is no room for error. Sometimes the expectations are crystal clear, and the only way to succeed is to create something unmistakable.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Bar Olympics


      This was a really fun side project for me. As we get older we strive to stay in touch with the friends we grew up with. Luckily the people I grew up with are not timid when it comes to having a few drinks and making sometimes pretty blurry memories.

      We started the Bar Olympics as a more formal way to let loose for a day over the summer and catch up with one another. It's hard to go wrong with a day of pontooning, min-golf, and fruit bowling.

      I decided to create this t-shirt design for the '12 summer Bar Olympics. It was one of those projects that I was able to really enjoy myself and not have to worry about a strict deadline or any parameters that had to be considered.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Bucaro Anniversary


      I received a call from a friend who is a teacher at my hometown's dance studio. She informed me that she was looking for a design for the studio's 25th Anniversary.

      This was one of those projects where having full control of the entire content can be the biggest problem. We all get clients that either can't articulate or imagine what they want so it's a lot more back and forth than can be desirable when you have multiple projects piling up.

      Luckily my friend and I were able to end up with a design that we both were satisfied with and did it in a pretty efficiently timely manner.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Go Skateboarding Day


      This is one of the better examples of me having a daily crush on a design element and being lucky enough to have a side project to see what I could come up with.

      I was really interested with seeing more and more infographics and wanted to test my hand at creating one. It's not a traditional take on the idea but I am still pretty pleased with how it came out.

      I am very fortunate to have Central Boardshop as a client to not only give me work that is fun but also have the flexibility to let me try new ideas with the work I do for them.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • College Logo Deck


      Here is another project I consider myself lucky and proud to be a part of. Central Boardshop was coming out with their first original skateboard deck and they let me take the reigns.

      The owner Jon had a pretty good idea of what he wanted so I was happy to turn his vision into reality. I was very excited when I first saw his idea because it was both elegant and memorable.

      The process was pretty simple. He sketched what he wanted the best to his ability. We talked over some of the fine details over some of the best spicy tuna rolls I've ever had, and we were able to take the idea from sketch to shipping boards in merely a few days.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Tattoo Logo


      This project presented quite a challenge for me in the early stages. Jon from Central Boardshop asked me to transform this logo that a tattoo artist airbrushed into a vector graphic.

      Most of the effort behind this graphic was finding that happy balance between a "clean" graphic and the original airbrushing.

      The overall process took a bit longer than I had expected due to trying to maintain the detail of the original airbrushing. The outcome couldn't have been better: The graphic was "clean" enough for a t-shirt but still maintained that tattooed aesthetic.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Spring Cleaning Flyer


      The idea behind this flyer is pretty self-explanatory. Jon from Central Boardshop needed me to put together a quick flyer for a weekend sale.

      This was a fun project for me simply for the lack of time I had to finish it. The process seemed like all it included was me opening Illustrator and blacking out for a few hours.

      I was apparently looking at a lot of typography design that day and still get a chuckle at what happens when you put yourself on autopilot.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Action Sequence


      As I was growing up, finding and buying any type of "extreme" sport magazine was a must for me. I loved turning the pages and seeing well-done sequences and manipulated photos of rollerblading or skateboarding.

      After shooting this sequence of my friend Jeff I have a new appreciation and love for this type of photography. Not only did I deal with the usual challenges of taking a decent photo but also with the added challenge for Jeff to not only land the trick, but to do it up to his standards.

      Like any other project that makes us deal with new ideas and setbacks, the outcome is just that much more satisfying. I truly hope I can work on more projects like this in the future.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • "Sweet Talk" Flyer


      This is a project that was assigned through my second Graphic Design course at UW Stout. The exercise was to take a "cliche" idea and put a spin on it to make it original again.

      The sweet talk idea became related to a series of interviews for potential professors that were interviewing at Stout. The idea and the event came together as a happy accident like some projects do.

      This particular flyer is still one of my favorites that I have done. It took a pretty significant amount of thought for me to put a new spin on an idea that is that pedestrian but still puts a smile on my face.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Book Cover


      In my first Graphic Design class I was assigned this book cover project. We were supposed to design a cover, layout, and table of contents for a book topic of our choice.

      I wanted to design a cove for a book about clean fuel for vehicles and had the idea to juxtapose a ridiculously complex title and an even more ridiculously simple photo.

      The final outcome for this project was, in my opinion, my first successful attempt at creating a family of elements that came together for one unified idea. Everything from the light bulb / orange logo to the photo itself plays its own role.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Piet Zwart Poster


      This is another project from my first Graphic Design class. The goal was to create a series of posters for a gallery opening for a historical designer and have the posters reflect his or her design style.

      I regrettably, had a very small knowledge base for historical designers at that time and ended up googling images until I found Piet Zwart who's style intrigued and impressed me.

      This is the most type heavy of the three posters I created and is obviously my favorite out of the three. I was able to step out of the traditional size ratio and learned that it is ok to do something a little different as long as you do it well.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • "The Escape"


      I was definitely excited when I was assigned this project through my Video Production class at Stout. We were charged with creating a music driven short where the main character was confronted with and solved a problem.

      The parameters themselves were fairly simple but I had high hopes. It was a great way for me to really get involved with a school project as well as include my love for rollerblading.

      I can't really think of an aspect that I love or hated the most. The entire process was stimulating and fun for me. It is much easier for me to see now why so many people around the world shoot and edit amazing videos simply because they want to.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Vegas Chess Board


      After this project I have found a new appreciation and admiration for anyone who enjoys and still has the patience for 3D modeling.

      The task was to create a themed chess set to get our foot in the door of Maya Autodesk. The emphasis was meant to be on getting modeling down and setting up a few simple lights.

      The challenge of this project was learning a new program as well as adopting a new way of thinking of how to create and design certain elements. It definitely took a lot of patience on my part but I made it out alive with a few new skills under my belt.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Tiger History


      Here we have the second 3D project from my first 3D class. This time around we were to depict a moment in history with the use of legos.

      I knew right off the bat that I was going to try and simplify the process as much as possible for myself. I decided to go a route that would accent camera motion and simpler modeling and animation.

      The biggest surprise for me was how much I ended up enjoying applying the more detailed effects to the animation. I spent and enjoyed many hours tweaking the depth of field as well as the textured environment. That enjoyment was definitely a pleasant surprise.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Valo Commercial


      This is the second project assigned to us in my Video Production class. It was a partner project to create two commercials that were similar in style and feel.

      Our original idea was a commercial for a snowboard product but an early spring put a pretty quick stop to that idea. This allowed me to once again, combine school with one of my loves.

      I feel this project taught me the most in working as a team rather than technical skill. Most of the time was spent finding that collaboration sweet spot and figuring out each other's strengths to benefit the project the most. It was a different experience but I'm very glad I have it under my belt.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Client Microfolio


      The first project for my Web Design class was to create a one page microfolio for an assigned partner from class. We were to take their content and feedback and create a site in their image.

      I was lucky enough to be partnered with Melissa Mantzke who provided both great content to work with as well as a very open and well-articulated way of expressing her ideas and wishes.

      This project made me very excited for a desired future in web design. It was probably the easiest interaction I'll ever have with a "client" but I still look forward to the day when I can make a client proud of his or her own work.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Client Microfolio 2


      In my second Web Design class I was assigned another client partner microfolio. This was the same basic idea behind the first partner microfolio but with the added challenge of producing work at a higher level.

      My partner Heather Houston was nice enough to give me a lot of freedom with her portfolio. I used the opportunity to hone some more advanced techniques.

      My main goal was to inplement a concept I had been working on called "Parallax." It was my first successful attempt and I am very happy with the knowledge I walked away with.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Website Revamp


      This particular website still gives me a chuckle. The assignment was to find a website that could benefit from some work and add our own improvements.

      I still to this day am not really sure why there was a giant kangaroo in the content but I just ran with it.

      This was my first real attempt at creating an online interface that was visually elegant and navigationally smart. The layout is pretty standard for the time but I still wanted to show that content, no matter how "bad" it appears can be given a facelift and become at least interesting again.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

    • Park City Credit Union


      Over a summer I worked at a local advertising company as a general designer. It was a small company so I was able to deal with both my boss and the customers directly on a daily basis.

      We were charged with the task of creating a company approved sign for Park City Credit Union for a temporary branch the city was opening.

      This project was one that I feel had the most limitations. There were many details that had to be met in order for the company to approve. It is an example of mine that it is possible for me to stay between the lines and do only what is necessary.

    • Techniques Applied


      • Vector Tools

      • Raster Tools

      • Layout Organization

      • Color Considerations

      • Logo Elements

      • Type Manipulation

      • Client Interaction

      • 3D Modeling

      • Camera Wielding

      • Keyframe Editing

      • Team Collaboration

      • Online Coding

  • Generate

  • Thus Far


    The environment in which I have developed most of my design skills and tendencies at Stout has been pretty typical to what one would expect.

    I have been able to learn new tools and experiment with new ideas while usually receiving useful feedback that helps me grow as a designer.

    I was fortunate to join the UW Stout Multimedia program at the time I did because it allowed me to test myself at both web design as well as animation. Two categories that will unfortunately be split up soon.

  • This allows me to be able to see a project from multiple aspects. Just like different experiences in life give us different opinions and mindsets, having these different skillsets and backgrounds gives me just another aspect of design that I can include in my work.

    I've been told that I take a slightly different approach to developing my projects. As I go through the typical process, it is very rare that my original design is the exact same from the final outcome.

    This adapting nature of my projects has resulted in some criticism from my peers and teachers. Luckily both types of feedback has given me a tested system that has been serving me better and better.

  • Communicate

  • Thus Far


    I have long since said that there should be a law forcing every person to work a period of time in a retail or restaurant environment. After working both these types of jobs the one thing I've gained is the ability to be human.

    What I mean by that is people that don't have to work don't realize how much jobs like that can put a toll on a person. Just being a part of that mental and emotional strain has made me so empathetic to that side of the working force that I almost feel bad for going into certain establishments.

    I believe that this experience alone has given me the ability to understand and relate to anyone I encounter.

  • I already have had the privilege of having some of the best "clients" in my work so far. It's hard to not love what you do when you get to design clothing and posters that relate to an aspect of your own life.

    I believe that any project or topic can be interesting. It is simply my job to not only see it, but to create a way for everyone else to see that interest the same way I do.

    I try to go into every new project with an open mind and at least a few new ideas or techniques on the back burner as a means to spice up the content as well as help test my own skills and limits. I am hoping that this type of mindset will help me produce material that my clients appreciate as well as help me continue to progress my skills and way of thinking.

  • Collaborate

  • Thus Far


    We all have been a part of a group activity or project that has turned out to be a living nightmare. There is always that one member that manages to find a way to ruin the experience for the rest of the group.

    This creates an environment where group members loose interest due to the lack of teamwork or even become hostile towards the one member that is the cause for the negativity.

    In situations like these, it makes it very difficult to produce successful products and nearly impossible to look forward to and enjoy a future project with that group.

  • I believe the solution to this potential problem is simply to try and have a big mouth. Problems don't get solved unless someone brings it to light and everyone discusses it.

    When we don't communicate, we loose track of what is really going on between group members and we become distracted which in turn, makes the quality of the work suffer

    Sometimes that one member doesn't even realize how he or she is disrupting the flow of the project. A simple conversation can turn this into a quick fix and let the project turn towards the direction that everyone wanted in the first place.